Run Amok Combat Robotics
Pre-Production Emails to Robotica Privacy Policy
The Team Run Amok "Robotica Journal" covers our experiences at the Robotica season one filming. In the introduction to that journal I make reference to the many rule changes that took place during the eight-week period between the release of the first rule set and the start of the competition. Our Constructing Run Amok build log goes into detail on the "wild gyrations" in our robot design that those rule changes caused. But neither of those write-ups really convey what it was like to be a builder and try to follow as many as a dozen daily emails from the event organizers and scramble to adjust.
For the twenty-fifth anniversary of 'Robotica" I pulled an ancient hard drive from my data archive and found a full set of the emails that the production company (RBI Productions) sent out to the builders -- and a few other emails that found their way into the conversation. I've gathered those emails into a webpage and added my comments where appropriate. I think that reading through these emails may be interesting to both fans of the show and to those interested in a behind-the-scenes look at reality television. 12/14/2000 - HERE ARE THE RULES FOR TLC'S ROBOT CHALLENGE!!!
TLC Robot Challenge -The Contests- Each episode, four robots and operators will square off against each other in three competitions, meant to test strategy, speed and strength. One winner will move on to the Championship Finals. A Test of Strategy Operators must navigate their machines through a maze. Within the confines of this maze will be a number of obstacles, including pains of glass, sand traps, heat blasts, spring loaded flip ramps, pressurized pneumatic spikes, flame throwers, pile drivers and even water jets. The object of the maze is to be the first robot to reach the center. A Test of Speed Operators must race their robots around a track. Along the way they must negotiate hairpin turns, oil slicks, a jump ramp and lightning fast straight aways with no safety rails. A Fight to the Finish This competition will require a mastery of strategy, strength and speed to survive. Robots will square off in a sumo-style event, with the object being to push, shove and hit your opponent out of bounds. But in our competition, being pushed out of bounds means being pushed into a pit that contains dangerous hazards. Adding to the chaos will be a giant pendulum. A Test of Strength The secrets of this competition will not be revealed until you've been officially selected. But trust us, it's worth the wait! All you need know at this point is that robots will be required to smash a series of obstacles. The robot which does the most demolition, wins the round. Other rules and restrictions
This very sketchy description of the competition was sent out to all of the 600+ people who responded with interest to the December 2000 announcement of the upcoming "TLC Robot Challenge". This certainly isn't enough to even start designing an entry, but it does promise that the "secrets" would be revealed when the competitors were selected.
It turns out that the show producers had very little more than what was in this description, and that much what was written here would change. The selected competitors were in for a wild ride -- buckle up and follow along. January 3, 2001 - Dear Robot Challenge Contestants:
Congratulations on being selected to participate in the 2001 TLC Robot Challenge. The competition will be held from March 1 until March 4, 2001. Originally, it had been our intention to release the official guidelines today, January 3, 2001. However, as of the present moment, we have only selected 18 of the 24 contestants. In the interest of fairness, we cannot release to you the guidelines until all 24 contestants have been selected, so no one contestant has any extra time to prepare. However, the good news is that we are conducting the last of our interviews this week, and by Friday will have rounded out the field of 24 contestants. At that time, we will release the competition guidelines to everyone. From that point, all builders will have eight weeks to complete their machines. We understand that you are anxious and excited to begin work on your robots, and we are excited that you are excited! Never-the-less, in the interest of fairness, we must wait until all 24 contestants have been selected and notified to release the rules. I sincerely hope you understand, and I assure you that the rules will be released this Friday, January 5, 2000. In the interim, if you have any questions, comments or concerns, please do not hesitate to call me at 323-468-####. Thank you, and once again, congratulations. Andrew Greenberger
January 5, 2001 - Dear TLC Robot Challenge Participants
Congratulations on being selected to participate in the TLC Robot Challenge. Attached to this e-mail is the competition structure and rules for our contest. Next week, we'll be sending all of you schematics and blue prints for the various challenges explained in our rules. If you have any questions, please feel free to contact us at the following numbers: Andrew Greenberger 323-468-#### Aaron Wiener 323-468-#### Mike Walsh 323-468-#### And, remember: March 1- 4 is our competition! We look forward to seeing all of you in Los Angeles! In the next week, we will begin contacting you to arrange for travel and hotel accommodations to and from Los Angeles. Once again, congratulations. Andrew Greenberger
Show Rules Draft 2 rvsd2.txt Rules of Competition - Updated 1/05/00 - Changes in red 1. Introduction TLC's Robot Challenge is a four-event competition, featuring 24 Robots plus the design teams that build and operate them. To follow are the rules, regulations, and restrictions necessary to ensure a safe and entertaining competition. Robot builders are urged to be as creative as possible, within the framework of this document. The show's producers will consider design features not approved in the framework of this document on a case by case basis. Alternative features requested by participants may be allowed if they are deemed safe and in keeping with the spirit of the competition. Any changes in the approved specifications must be approved in writing and will be made available to all participants in the competition. 2. Competition Format 2.1 Advancement All 24 competitors will compete in one of twelve preliminary matches. Each preliminary match will consist of three events. Preliminary match winners will move on to a semi-final match. Each semi-final match will consist of one event. The six competitors who win a final match will advance to the Championship Finals. 2.2 Event Types There are three events to each preliminary match.
2.3 Scoring of Matches & Declaration of Winner
The Robots with the most points at the end of all three events moves on to the semi-final match.
2.3 Event Frequency and Eligibility to Compete All participants must compete in a qualifying round in order to advance to the preliminary round of competition. Each preliminary round is made up of three events. The winner of the preliminary round will compete in a semifinal match the same day as his/her qualifying round. Preliminary Round - After each event, operators and their teams will have thirty minutes to make whatever repairs are necessary to their Robot. If a Robot is not mobile (able to start its motor and move in at least two directions), then the operator may take another 30 minute repair period, but will forfeit ten points. Operators can continue to take additional 30-minute repair periods at a forfeiture of 10 points until their Robot is operational. If they opt not to take the extra time, their machine is placed in the Robot impound until the competition resumes. Should both machines be immobile after the initial 30-minute repair period and both require additional time, no point penalty will be assessed. Participants may also use this repair period to make modifications to their Robot in preparation for the next event. Modifications must be approved by the Producers in advance. Semi-Final Match - Participants advancing to the semi-final round will have 90 minutes to make repairs and modifications to their Robot. Show's producers and experts will have the right, at their own discretion, to afford more repair time to ensure an even and semi-final match. The show's producers and experts determine all decisions regarding eligibility, and their decisions are final. 2.5 Competition Arena Specifics ******* must be updated The general arena will be approximately 50 feet wide and 50 feet long. However, each event will be configured differently.
2.6 Decisions of Show's Producers, Experts, and Match Referees The decision of show producers, experts and match referees regarding scoring, eligibility and declaration of winners are final. Producers reserve the right to make changes in the event rules and competition specifications at its own discretion. Participants acknowledge that the Producers are not responsible for costs incurred in the construction of Robots nor are the Producers responsible for costs associated with any damage incurred as a result of their participation in this event. 3. Robot Specifications 3.1 Size and Weight Restrictions In order to be eligible, Robots must be able to fit within the physical confines of the challenges. As such, no Robot can be wider than four feet, taller than four feet, or longer than four feet. Robots shall weigh no more than 200 lbs. However, builders are urged to carefully examine the specific dimensions of the arena to make sure their Robots will be able to maneuver. 3.2 Power Sources and Drive Systems All Robots entered into the TLC Robot Challenge must be battery operated. No gasoline-powered engines of any kind will be accepted. The primary concern of Show's Producers is to ensure that Robots are safe. To that end, Show's Producers reserve the right to disallow any power source they, and/or their experts deem to be unsafe. Should this occur, Show's Producers will provide operators with fair notice of such a decision. 3.3 Weapons All weapons located on a Robot must be cleared in advance with Show's Producers. This includes, but is not limited to, any and all hydraulic systems, projectiles of any kind, flamethrowers, buzz saws, hammers and entanglement devices. While no particular weapon is expressly forbidden, Show's Producers, in the interest of safety, reserve the right to limit the use and design of weapons. Show's producers will work with builders and operators to ensure that certain safety levels are maintained, while allowing builders maximum creativity. 4. Pit Area 4.1 Personnel Operators must approve all pit crew personal with Show Producers. All pit crew personal must be willing to appear on camera and must sign on camera release forms. At a future date, Show Producers reserve the right to make a determination limiting the number of pit crew members per team. 4.2 Allowable Materials Operators may bring as many spare parts as they wish. However, it is strictly forbidden to bring a replacement Robot to swap out during the competition. Pre-assembled, replacement parts must first be cleared with Show's Producers. Show's Producers, and their experts, reserve the right to disallow any materials they deem unsafe from the pit area. 4.3 Testing Area Show's Producers will provide teams with a testing area, which may be used, at the operator's discretion, between rounds. 4.4 Impound Area Robots will be sent to an impound area under the following scenarios.
4.5 Master Power Switch All machines are required to have a master power switch, which can be used to power down all drive systems, weapons and parts on the Robot. Robot must be deemed "safe" by Show's Producers and Experts in power down mode. 5. Contestant Selection Process The TLC Robot Challenge is both a robotics competition and a television show. Thus, the 24 contestants selected to participate will based several different criteria. 5.1 Ability to Construct a Viable Robot Contestants must be able to demonstrate an ability to construct and operate a Robot capable of competing in the various challenges. Factors to be considered will include, but are not limited to, training in mechanical engineering, past experience in robot combat competitions, previously constructed robots and financial means. 5.2 Willingness to Appear on Camera Contestants must be comfortable appearing on camera. This is far more difficult than it might seem. Using their expertise in such matters, Show Producers will pre-interview all potential contestants to determine those most suitable for the program. 5.3 Casting Considerations In an effort to make the most interesting and entertaining television program possible, Show Producers will attempt to find contestants with personal stories that coincide with the themes of the show. Thus, Show Producers might give extra consideration to contestants with dynamic, unusual or otherwise entertaining story lines. 5.4 Scheduling Conflicts Contestants must be able to attend championships in Los Angeles, California on the pre-determined date of their particular event. Contestants must also be traveled to Los Angeles at a reasonable cost. Show Producers will make best efforts not to allow scheduling and financial considerations stand in the way of selecting contestants, but reserve the right to make such a determination if they deem it necessary. 5.5 Decisions of the Show Producers Decisions of the Show Producers concerning casting and selection of contestants are final. Show Producers will make every available effort to give potential contestants not selected for this competition first consideration for future competitions.
A number of things have already changed from the initial rules:
1/8/2001 - Amendment to Robot rules
Jamming of radio frequencies will not be allowed. 1/8/2001 - Radio Frequencies
We'd like to address the concern over possible interference due to overlapping frequencies. If you know what frequency you will be using right now, please respond to this email and let us know what that is. If you don't know yet, please let us know as soon as you do so we may address any problems as early as possible. Please also let us know if you have the capability of easily switching frequencies, what your alternate frequencies are, etc... Thank you. 1/8/2001 - Weight Limit
There has been some concern expressed regarding the 200lb. weight limit. We are considering increasing the limit to 225lbs. We would like to know if there are any objections to this. If you object to this change, please reply to this email or call with your concerns. We'll let you know the results tomorrow (1/9/01). Keep up the good work! --
1/9/2001 - Ramp Eliminated
The ramp has been eliminated from the race track competition. Detailed specs for all the competitions should be finalized and sent out later this week. Happy Tuesday, --
1/9/2001 - Rules Updates
At the end of each week, we will send an updated MASTER RULES LIST incorporating any changes that have been made that week. For now, please read and enjoy.... Self riding robots will not be allowed, i.e., you cannot sit on your robot during the competition. Robots are not allowed to destroy any elements of the competition arena, i.e., blasting holes through the wall of the maze. Any substances placed on the arena floor must be pre-approved and easy to clean (oil slicks are in, crazy glue is out). Accidents happen and we understand that. However, deliberate destruction of sets will result in immediate disqualification. Decision of Show's Producers and Experts on these matters in final, no exceptions. A change in the size limits: At the start of competition, all machines must fit within the four by four by four dimensions. After competition begins, though, appendages may extend a foot further in any direction. This extension must happen mechanically, though. All obstacles in the competitions will be operated via a timer (most likely 15 second intervals). You will be able to time it and negotiate accordingly. 1/9/2001 - Mike Walsh
Here are some of the answers to your questions. What will the ground be in the four courses?
Is there a ramp on the race track?
High how is the sumo course off the ground?
Can I have a smaller robot inside my regular robot that can come out and compete on the courses?
How severe will the qualifying round be?
How many team members may we have?
Weapons that have been Approved!!!
Weapons that have been Disapproved!!!
Of note: The surface for the 'Speed Demons' track is always referred to in the rules as 'concrete'. Although correct, a more accurate description would have been 'polished concrete' -- you could see your reflection in the concrete floor of the studio. I did my testing for race handling on asphalt. Results would have transfered nicely to rough-surfaced concrete, but on the polished concrete Run Amok's front tires had little grip and she simply would not hold her turn. Added weight to her nose got us trimmed for the finals, but we had little control in the preliminary round.
1/9/2001 - Correction!
Winch!!! We meant winch!!! (this is a family show!) --
1/9/2001 - Amendments
1/11/2001 - We're talking money here!
The information you've all been waiting for!!
Keep on building! --
1/12/2001 - Weapons!!!
The following weapons have been APPROVED:
The following weapons have been DISALLOWED:
...as a reminder, an updated master rules list will be sent out later today (via email)... 1/12/2001 - Weight Increase - official
Please be advised, the weight limit for robots has been increased to 210 lbs. Let's have some fun with that extra 10 lbs! --
1/12/2001 -Interview Times
Dear Robot Builders: We would like to begin interviewing you for the background packages we will be producing on you for our shows. To do this, we would like to conduct some phone interviews with our writers. These interviews will take approximately 30 minutes of your time, and we are hoping to conduct them on Monday. Please e-mail Andrew at agreenberger@rbiproductionsinc.com to let him know what time on Monday would be good for you, and at what number you can be reached. We know it's a little last minute, but if you could respond by five pm West Coast time, we would greatly appreciate it. As far as blueprints for the competitions are concerned, we have made some last minute changes and thus won't be sending them out until the beginning of next week. Sorry for the inconvenience. Please keep your questions coming. We are trying to answer them as quickly as possible, and all the questions have been interesting. We're thrilled that you all are as excited as we are. Thank you! --
1/12/2001 - ROBOT RULES UPDATED
Changes are in red. The attached document is a duplicate of the rules below. Have a great weekend! --
Rules of Competition - Updated 1/12/01 - Changes in red 1. Introduction TLC's Robot Challenge is a four-event competition, featuring 24 Robots plus the design teams that build and operate them. To follow are the rules, regulations, and restrictions necessary to ensure a safe and entertaining competition. Robot builders are urged to be as creative as possible, within the framework of this document. The show's producers will consider design features not approved in the framework of this document on a case by case basis. Alternative features requested by participants may be allowed if they are deemed safe and in keeping with the spirit of the competition. Any changes in the approved specifications must be approved in writing and will be made available to all participants in the competition. 2. Competition Format 2.1 Advancement All 24 competitors will compete in one of twelve preliminary matches. Each preliminary match will consist of three events. Preliminary match winners will move on to a semi-final match. Each semi-final match will consist of one event. The six competitors who win a final match will advance to the Championship Finals. 2.2 Event Types There are three events to each preliminary match. 1 The Maze - Robots must navigate to the center of a maze. Along the way, they will face a number of obstacles intended to impede their progress. These will include obstacles such as flamethrowers, flip ramps, pile drivers, turntables and waterfalls (obstacles subject to change with proper warning given to competitors). 2 Speed Demons - Robots race around a figure eight shaped track in an effort to be the first to complete a designated number of laps. Robots will travel in opposite directions 3 Storm the Castle - A walled fortress will be constructed. Robots will have several minutes in which to break into the fortress and destroy as many structures as possible, without damaging objects designated as "safe areas." Damaging safe areas will result in a deduction of points. Waiting inside the fort is a Robot "guard" who attempts to block the competitors from reaching the structures. After three events, one Robot will advance to the semi-final round, which consists of one event. 4 Fight to the Finish - Robots will meet in an elevated arena. Surrounding the arena will be a moat, which is filled with flames, spikes and a massive "crushing device." The object of this round is to disable your opponent and push him into the pit. At the start of this round, the arena will be surrounded on all sides by walls or guardrails. As the contest progresses, the walls will be lowered, exposing both Robots to the danger of falling off the edge of the platform. Additionally, there will be a 50-pound pendulum randomly swinging across the arena. 2.3 Scoring of Matches & Declaration of Winner 1. The Maze - The winner is determined by whichever Robot reaches the center of the maze first. Points will be awarded for each obstacle successfully navigated and a bonus will be awarded to the Robot that reaches the center of the maze first. If a Robot is immobilized, he/she forfeits 10 points from its total score. Should both Robots become immobilized, the game will be temporarily stopped and Robots will be allowed a brief repair period. When the game continues, Robots will be placed at the point immediately adjacent to the last obstacle that each Robot successfully navigated, and on a signal from the referee, the contest will continue. Should both Robots be unable to complete the course, the Producer's have the option of awarding a reduced winning point bonus to the Robot that has completed a greater portion of the event. 2. Speed Demons - The first Robot to complete a designated number of laps wins the event. If a Robot drives off the track it will receive a point deduction. Each lap successfully completed earns points. The winner is awarded bonus points. As with "The Maze," should both Robots be unable to complete the course, the Producer's have the option of awarding a reduced winning point bonus to the Robot that has completed a greater portion of the event. 3. Storm the Castle - Each Castle will have up to ten objects which, when destroyed, are worth points. Additionally, each Castle will have up to five "safe" objects which, if destroyed, result in a penalty deduction from a Robot's final score. The Robot that accumulates the most points wins and is awarded bonus points. This round will have a time limit. The Robots with the most points at the end of all three events moves on to the semi-final match. 4. The Fight to the Finish - There is no scoring for this match. The last machine left in the arena wins the event and moves on to the Championship Finals. Total scores from the qualifying rounds will be used to seed the six finalists in the Championship Finals. 2.4 Event Frequency and Eligibility to Compete All participants must compete in a qualifying round in order to advance to the preliminary round of competition. Each preliminary round is made up of three events. The winner of the preliminary round will compete in a semifinal match the same day as his/her qualifying round. 1 Preliminary Round - After each event, operators and their teams will have thirty minutes to make whatever repairs are necessary to their Robot. If a Robot is not mobile (able to start its motor and move in at least two directions), then the operator may take another 30 minute repair period, but will forfeit ten points. Operators can continue to take additional 30-minute repair periods at a forfeiture of 10 points until their Robot is operational. If they opt not to take the extra time, their machine is placed in the Robot impound until the competition resumes. Should both machines be immobile after the initial 30-minute repair period and both require additional time, no point penalty will be assessed. Participants may also use this repair period to make modifications to their Robot in preparation for the next event. Modifications must be approved by the Producers in advance. 2 Semi-Final Match - Participants advancing to the semi-final round will have 90 minutes to make repairs and modifications to their Robot. Show's producers and experts will have the right, at their own discretion, to afford more repair time to ensure an even and semi-final match. The show's producers and experts determine all decisions regarding eligibility, and their decisions are final. 2.5 Competition Arena Specifics ***NOT FINAL AT THIS TIME*** The general arena will be approximately 50 feet wide and 50 feet long. However, each event will be configured differently. All hazards (pile driver, flip ramp, etc) will be set at regular intervals so as to be negotiated.
2.6 Decisions of Show's Producers, Experts, and Match Referees The decision of show producers, experts and match referees regarding scoring, eligibility and declaration of winners are final. Producers reserve the right to make changes in the event rules and competition specifications at its own discretion. Participants acknowledge that the Producers are not responsible for costs incurred in the construction of Robots nor are the Producers responsible for costs associated with any damage incurred as a result of their participation in this event. 3 Robot Specifications 3.1 Size and Weight Restrictions In order to be eligible, Robots must be able to fit within the physical confines of the challenges. As such, no Robot can be wider than four feet, taller than four feet, or longer than four feet. Appendages that extend mechanically up to a foot beyond the maximum in any direction may be incorporated into the robot’s design. Robots shall weigh no more than 210 lbs. However, builders are urged to carefully examine the specific dimensions of the arena to make sure their Robots will be able to maneuver. 3.2 Power Sources and Drive Systems All Robots entered into the TLC Robot Challenge must be battery operated. No gasoline-powered engines of any kind will be accepted. The primary concern of Show's Producers is to ensure that Robots are safe. To that end, Show's Producers reserve the right to disallow any power source they, and/or their experts deem to be unsafe. Should this occur, Show's Producers will provide operators with fair notice of such a decision. 3.3 Weapons All weapons located on a Robot must be cleared in advance with Show's Producers. This includes, but is not limited to, any and all hydraulic systems, projectiles of any kind, flamethrowers, buzz saws, hammers and entanglement devices. While no particular weapon is expressly forbidden, Show's Producers, in the interest of safety, reserve the right to limit the use and design of weapons. Show's producers will work with builders and operators to ensure that certain safety levels are maintained, while allowing builders maximum creativity. Please see item (6) for current list of specific examples of approved and disallowed weaponry. 3.4 Other Restrictions
Contestants must operate their robot via radio-control from the designated area, i.e. “riding robots” will not be allowed. Robots may not carry any device capable of operating autonomously or by radio control when physically separated from the robot, or attached by a tether. Robots must not destroy any elements of the competition arena, i.e. “blasting” holes through the walls of the maze. Any substances placed on the arena floor must be pre-approved and easy to clean. Any deliberate destruction of sets will result in immediate disqualification. Decision of Show’s Producers and Experts on these matters is final, no exceptions. 4. Pit Area 4.1 Personnel Operators must approve all pit crew personal with Show Producers. All pit crew personal must be willing to appear on camera and must sign on camera release forms. At a future date, Show Producers reserve the right to make a determination limiting the number of pit crew members per team. 4.2 Allowable Materials Operators may bring as many spare parts as they wish. However, it is strictly forbidden to bring a replacement Robot to swap out during the competition. Pre-assembled, replacement parts must first be cleared with Show's Producers. Show's Producers, and their experts, reserve the right to disallow any materials they deem unsafe from the pit area. 4.3 Testing Area Show's Producers will provide teams with a testing area, which may be used, at the operator's discretion, between rounds. 4.4 Impound Area Robots will be sent to an impound area under the following scenarios. 1. After a Robot and operator has exhausted their 30 minute repair period, should show producers not be ready to begin the next event, Robots will be placed in impound until such time producers are ready to continue. 2. At the conclusion of each day's competition, Robots will be placed in impound overnight. 3. During any day of the competition in which an operator's machine is not competing. 4. When placed in impound, operators can have no access to their machines. Impound area will be guarded against tampering 24 hours a day. 4.5 Master Power Switch All machines are required to have a master power switch, which can be used to power down all drive systems, weapons and parts on the Robot. Robot must be deemed "safe" by Show's Producers and Experts in power down mode. 5. Contestant Selection Process The TLC Robot Challenge is both a robotics competition and a television show. Thus, the 24 contestants selected to participate will based several different criteria. 5.1 Ability to Construct a Viable Robot Contestants must be able to demonstrate an ability to construct and operate a Robot capable of competing in the various challenges. Factors to be considered will include, but are not limited to, training in mechanical engineering, past experience in robot combat competitions, previously constructed robots and financial means. 5.2 Willingness to Appear on Camera Contestants must be comfortable appearing on camera. This is far more difficult than it might seem. Using their expertise in such matters, Show Producers will pre-interview all potential contestants to determine those most suitable for the program. 5.3 Casting Considerations In an effort to make the most interesting and entertaining television program possible, Show Producers will attempt to find contestants with personal stories that coincide with the themes of the show. Thus, Show Producers might give extra consideration to contestants with dynamic, unusual or otherwise entertaining story lines. 5.4 Scheduling Conflicts Contestants must be able to attend championships in Los Angeles, California on the pre-determined date of their particular event. Contestants must also be traveled to Los Angeles at a reasonable cost. Show Producers will make best efforts not to allow scheduling and financial considerations stand in the way of selecting contestants, but reserve the right to make such a determination if they deem it necessary. 5.5 Decisions of the Show Producers Decisions of the Show Producers concerning casting and selection of contestants are final. Show Producers will make every available effort to give potential contestants not selected for this competition first consideration for future competitions. 6 Specific Examples of Approved/Disallowed Weapons 6.1 Approved • Tethered grappling hook on a winch
6.2 Disallowed • Electric shockers
The rule changes keep on coming. Of interest:
1/16/2001 - IMPORTANT - RULE/SPECIFICATION UPDATES
Robot Builders - please note:
Keep on buildin'! --
1/16/2001 - Need your input, builders!
Greetings again, We would like to know if anyone objects to banning car batteries. The issue has come up several times now, and we're asking all of you for your opinion. If you have a strong objection to the banning of car batteries, please let us know ASAP. We will let you know the decision very soon. Thanks! --
1/16/2001 - Battery decision and other things.
Hello from the "Robots" production office! There have been a lot of views expressed on both sides of the car battery issue. Here is our decision: Car batteries will not be disallowed per se, however, if you plan to use a car battery, you must clear, in advance, your plan to shield it against acid leaks and spills. If you plan to use a car battery (or some other similar type of battery), please send us your detailed plans to shield it. Include drawings or pictures if possible. Our safety experts will review your plans and let you know if they are acceptable. Please send your plans as soon as possible, as I'm sure you know that any modifications will be harder to do as time goes on. Any robot that is not adequately protected against acid leaks will not be allowed to compete, so PLEASE! ASAP - SEND US YOUR PLANS TO SHIELD YOUR CAR BATTERY! If you are using a gel battery, there is no need to send us your shielding plans. Ok, other things (well, thing)- The previous stated rule of being able to drop up to 1 oz. of oil as a weapon needs to be clarified. The measurement is 1 FLUID oz, and for all you sneaky types, that means "One fluid ounce, total," not, "One fluid ounce at a time." Keep those questions and comments rolling! We love to hear from you! --
1/17/2001 - We need your input! (PSI, Batteries, Rule clarification)
Good afternoon! Several things.... First, we'd like to ask for your input on something. Our safety expert, as you know, has limited the pressure for pneumatic systems to 100psi. He has expanded that definition to say that the tank pressure should be limited to a maximum of 2000psi. We have received many comments explaining that 100psi is not enough pressure to run anything. (Anything worth running, anyway!) If you disagree with the 100psi maximum, please write us and tell us –in detail- the reasons why 100psi will not work for you, and what pressure you need, and why. We will send these comments directly to our safety expert for closer review. We can't guarantee that the ruling will change, but in this case, we feel that a closer look is warranted. Secondly, regarding batteries, if you are using a sealed lead acid battery, you must also send us your (detailed!) shielding plans to be approved. Please send those ASAP. If you are not sure whether the battery you are using needs any special shielding, ask us! Tell us the type of battery, and the manufacturer. The only batteries that have been specifically been deemed "safe" are gel cells. So generally, if the battery you are using can be ruptured, and if so would cause a dangerous leak or spill, shield it! And tell us how! Finally, regarding the "Speed Demon" part of the competition. It has come to our attention that based on the rules as written, there is some room for, shall we say, "re-interpretation." For example, blocking the middle of the track so the other robot can not pass, thereby winning - not by being faster than the other robot, but by preventing the other bot from scoring any points. While technically this may be possible based on the rules as written, it certainly is not the "spirit" of the event. The Speed Demon event is about speed, and should be a race. Remember, the events are designed to highlight a builder's (your) ability to design and operate a robot that is agile (maze), fast (track), strong and destructive (storm the castle), and powerful and ingenious/clever/fun (fight to the finish). We want you to be clever and creative, but within the confines of the spirit of each competition. For that reason, if you are planning a strategy that violates the spirit of the games, we have to warn you now to reconsider! The rules will be refined to prevent such things. This is meant in no way to scare you or hinder your ideas! We want the most creative robots and strategies possible! But, please stay within the spirit of each competition. It will make it more fun for all involved, and even better, will look awesome on TV! This is probably also a good time to mention that we will send out the detailed plans for the various playing fields AS SOON AS HUMANLY POSSIBLE. We realize that those plans are important information that you need to design the best robot imaginable. The minute they are ready, they will be sent to you. Thanks for reading this longer-than-normal correspondence, and don't forget to respond to the psi and battery questions, if they apply to you! --
1/17/2001 - !! Air Pressure Clarification !!
Clarification on the air pressure issue:
We apologize for any confusion the earlier emails may have caused. Please note, however, weapons must still be cleared for safety. --
1/18/2001 - Plans for the course!
**The name of the show is official!! - - - ROBOTICA** Here are the plans for the courses. Please review them carefully. If you have questions, please contact me.
In his next email Mike Walsh sent out a set of higher resolution plans. I've substituted those 3180 x 2152 scans here. They aren't great, but better than the initial 1000 x 699 scans.
These are in .jpg format. I have higher-res copies I can send (about 2.3Mb each) If you would like these, let me know. If you need them in a different format, let me know. **Although these plans are "final", they are still subject to change.** Some of the details aren't completely legible, so let me break some of it down for you: MAZE
SPEED DEMONS
THE GAUNTLET - (formerly "Storm the Castle")
SUMO RING FINAL
Please contact me with any questions specific to the playing arena. Enjoy! --
1/18/2001 - Hi-Res Plans
Hi, Here are the plans in higher resolution, in .gif format. This is the highest resolution that we have, and I know some of the measurements are still barely legible, if at all, so contact me with any specifics that you need but can't read. --
1/18/2001 - Radio Frequencies
Hi everyone-- Just a reminder, please send us your radio frequency as soon as you possibly can, so we can make sure there are no conflicts! Also let us know if you have alternate frequencies you can use! Thanks! --
1/19/2001 - Latest rules revision
Hello! Here are the latest revisions (in bold), incorporating all changes sent via email within the last week. The following are changes added today:
--
Rules of Competition - Updated 1/19/01 - Changes in red 1. Introduction TLC's Robot Challenge is a four-event competition, featuring 24 Robots plus the design teams that build and operate them. To follow are the rules, regulations, and restrictions necessary to ensure a safe and entertaining competition. Robot builders are urged to be as creative as possible, within the framework of this document. The show's producers will consider design features not approved in the framework of this document on a case by case basis. Alternative features requested by participants may be allowed if they are deemed safe and in keeping with the spirit of the competition. Any changes in the approved specifications must be approved in writing and will be made available to all participants in the competition. 2. Competition Format 2.1 Advancement All 24 competitors will compete in one of twelve preliminary matches. Each preliminary match will consist of three events. Preliminary match winners will move on to a semi-final match. Each semi-final match will consist of one event. The six competitors who win a final match will advance to the Championship Finals. 2.2 Event Types There are three events to each preliminary match. 1 The Maze - Robots must navigate to the center of a maze. Along the way, they will face a number of obstacles intended to impede their progress. These will include obstacles such as flamethrowers, flip ramps, pile drivers, turntables and waterfalls (obstacles subject to change with proper warning given to competitors). 2 Speed Demons - Robots race around a figure eight shaped track in an effort to be the first to complete a designated number of laps. Robots will travel in opposite directions. As competitors cross paths, they are allowed to knock each other off the track. 3 The Gauntlet Robots will run on identical, parallel courses. They will pass underneath 4-5 archways and be required to destroy increasingly difficult obstructions. After three events, one Robot will advance to the semi-final round, which consists of one event. 4 Fight to the Finish - Robots will meet in an elevated arena. Surrounding the arena will be a moat, which is filled with flames, spikes and a massive "crushing device". (objects subject to change) The object of this round is to disable your opponent and push him into the pit. At the start of this round, the arena will be surrounded on all sides by walls or guardrails. As the contest progresses, the walls will be lowered, exposing both Robots to the danger of falling off the edge of the platform. Additionally, there will be a 50-pound pendulum randomly swinging across the arena. 2.3 Scoring of Matches & Declaration of Winner Rules of the individual challenges are subject to revision at any time prior to the start of competition in order to preserve the "spirit" in which the challenge was conceived (agility, speed, strength, power/fighting ability). 1. The Maze - The winner is determined by whichever Robot reaches the center of the maze first. Points will be awarded for each obstacle successfully navigated and a bonus will be awarded to the Robot that reaches the center of the maze first. If a Robot is immobilized, he/she forfeits 10 points from its total score. Should both Robots become immobilized, the game will be temporarily stopped and Robots will be allowed a brief repair period. When the game continues, Robots will be placed at the point immediately adjacent to the last obstacle that each Robot successfully navigated, and on a signal from the referee, the contest will continue. Should both Robots be unable to complete the course, the Producer's have the option of awarding a reduced winning point bonus to the Robot that has completed a greater portion of the event. 2. Speed Demons - The first Robot to complete a designated number of laps wins the event. If a Robot drives off the track it will receive a point deduction. Each lap successfully completed earns points. The winner is awarded bonus points. As with "The Maze," should both Robots be unable to complete the course, the Producer's have the option of awarding a reduced winning point bonus to the Robot that has completed a greater portion of the event. 3. The Gauntlet - Each archway will contain increasingly difficult obstructions to destroy and pass. Each obstacle with be worth increasingly higher points for successful destruction. The Robot that accumulates the most points wins and is awarded bonus points. This round will have a time limit. The Robots with the most points at the end of all three events moves on to the semi-final match. 4. The Fight to the Finish - There is no scoring for this match. The last machine left in the arena wins the event and moves on to the Championship Finals. Total scores from the qualifying rounds will be used to seed the six finalists in the Championship Finals. 2.4 Event Frequency and Eligibility to Compete All participants must compete in a qualifying round in order to advance to the preliminary round of competition. Each preliminary round is made up of three events. The winner of the preliminary round will compete in a semifinal match the same day as his/her qualifying round. 1 Preliminary Round - After each event, operators and their teams will have thirty minutes to make whatever repairs are necessary to their Robot. If a Robot is not mobile (able to start its motor and move in at least two directions), then the operator may take another 30 minute repair period, but will forfeit ten points. Operators can continue to take additional 30-minute repair periods at a forfeiture of 10 points until their Robot is operational. If they opt not to take the extra time, their machine is placed in the Robot impound until the competition resumes. Should both machines be immobile after the initial 30-minute repair period and both require additional time, no point penalty will be assessed. Participants may also use this repair period to make modifications to their Robot in preparation for the next event. Modifications must be approved by the Producers in advance. 2 Semi-Final Match - Participants advancing to the semi-final round will have 90 minutes to make repairs and modifications to their Robot. Show's producers and experts will have the right, at their own discretion, to afford more repair time to ensure an even and semi-final match. The show's producers and experts determine all decisions regarding eligibility, and their decisions are final. 2.5 Competition Arena Specifics ***SUBJECT TO CHANGE*** The general arena will be approximately 50 feet wide and 50 feet long. However, each event will be configured differently. Any hazards (pile driver, flip ramp, etc) will be set at regular intervals so as to be negotiated. 1 Maze - Channels within the maze will be six feet wide. Openings in the maze walls will also be six feet wide. Other Hazard specifics: The see-saw ramp will be 4'Wx12'L and 18" H at its pivot. The push box will weigh approx. 20lbs. The "flywheels" will have a contact surface of 4'x4' centered in the 6' aisle. Speed bumps are 1.5" H, 12" W, and spaced 2' apart= The document cuts off unexpectedly here. Given that a list of the changes was provided I did not ask for complete copy of the 1/19/2001 rules in a different format.
Changes listed since the prior rules release:
1/22/2001 - Robot Reminders
Hi Everyone! Just a reminder that if you have any questions about the track, please let me know! If something isn't clear, is hard to read, doesn't make sense, whatever, let me know. Regarding frequencies: Thank you to everyone who has submitted their frequencies. We still don't have some of them. We want to make sure there are no problems come competition day! Keep those questions coming! That's what we're here for... --
1/25/2001 - Fun stuff - need your reply
Hello builders! A couple of things this afternoon. First of all, things are rolling right along here. We're getting some freebies to give away to all the teams. Some of the stuff is really cool, but unconfirmed, so I can't divulge any details, but I can tell you there is a pair of Reebok shoes involved. For that reason, I need the shoe size of each of you (main contestants only, not team members). I'm sorry that we have to limit the number of free shoes to one pair per team, but there are lots of other goodies that will be given away to each team, just for taking part. You won't be disappointed. The other announcement is that I'd like to encourage you all to be taking pictures and video of your process along the way. This is to complement our professional camera crew's footage. While we're certainly not requiring you to shoot stuff, if you can, please do. We may be able to use it! I know a lot of you have been, keep it up! All of us here are very excited about this show. There are going to be some pretty amazing robots involved. Keep up the good work, and if you have questions, don't hesitate to ask! --
There were no "Reebok" shoes. Teams received a pair or two of Chinese "ATHLET" shoes. They were terrible. I still have mine because they are too painful to wear often enough to wear them out. Team Run Amok also received a pair of sports vests from S.W.O.L. which I still have and do wear because they are very nice.
1/26/2001 - Fun stuff - Tickets for the shows!
Happy Friday, everyone! Audiences Unlimited, Inc. will be taking care of tickets for the show. If you have family, friends, buddys, pals, cronies, or whoever that would like to be at the taping, go here: http://www.tvtickets.com and click on the "Robotica" link. Also: if you are a member of a robotics society, or any other sort of group that may be interested in a large number of tickets (more than 15), send their contact information to me, and I'll have Audiences Unlimited contact them directly. You will notice that for every day of taping there are two times to get tickets: 1pm and 7pm. Each day will take approximately 10-11 hours, so they bringing audiences in two shifts. If you would like to be there all day, simply reserve tickets for both times. Also: I realize that knowing what day you are competing probably is key to knowing what tickets you need. We will pass that information along as soon as we possibly can. Contestants and their family and friends will have priority for tickets! --
"Approximately 10-11 hours per day" turned out to be a wild underestimate. It was more like 18-20 hours. The audiences ran thin as the nights wore on. I think everyone in the stands at the end of 'The Finals' were other teams and their families.]
1/26/2001 - Scheduling request
Hello all, Please respond as soon as you can. We are in the process of scheduling film crews to come out and film your progress. Please respond with:
Thank you! Mike
p.s. - If you haven't already - - frequencies, and shoe size! The film crew scheduled two dates with us - once early in the build and once during testing just before we shipped.]
1/29/2001 - Rules rev. 1/26/00 [sic]
Hi Everyone, Sorry this is a weekend late. Not too many revisions/clarifications.
Some of you have also been asking about the maximum dimensions of banners allowed at the arena. These are:
Mike Walsh TLC's Robotica 323-468-#### Rules of Competition - Updated 1/26/01 - Changes in Red. 1. Introduction TLC's Robot Challenge is a four-event competition, featuring 24 Robots plus the design teams that build and operate them. To follow are the rules, regulations, and restrictions necessary to ensure a safe and entertaining competition. Robot builders are urged to be as creative as possible, within the framework of this document. The show's producers will consider design features not approved in the framework of this document on a case by case basis. Alternative features requested by participants may be allowed if they are deemed safe and in keeping with the spirit of the competition. Any changes in the approved specifications must be approved in writing and will be made available to all participants in the competition. 2. Competition Format 2.1 Advancement All 24 competitors will compete in one of twelve preliminary matches. Each preliminary match will consist of three events. Preliminary match winners will move on to a semi-final match. Each semi-final match will consist of one event. The six competitors who win a final match will advance to the Championship Finals. 2.2 Event Types There are three events to each preliminary match.
2.3 Scoring of Matches & Declaration of Winner Rules of the individual challenges are subject to revision at any time prior to the start of competition in order to preserve the "spirit" in which the challenge was conceived (agility, speed, strength, power/fighting ability).
The Robots with the most points at the end of all three events moves on to the semi-final match.
2.4 Event Frequency and Eligibility to Compete All participants must compete in a qualifying round in order to advance to the preliminary round of competition. Each preliminary round is made up of three events. The winner of the preliminary round will compete in a semifinal match the same day as his/her qualifying round.
The show's producers and experts determine all decisions regarding eligibility, and their decisions are final. 2.5 Competition Arena Specifics ***SUBJECT TO CHANGE*** The general arena will be approximately 50 feet wide and 50 feet long. However, each event will be configured differently. Any hazards (pile driver, flip ramp, etc) will be set at regular intervals so as to be negotiated.
2.6 Decisions of Show's Producers, Experts, and Match Referees The decision of show producers, experts and match referees regarding scoring, eligibility and declaration of winners are final. Producers reserve the right to make changes in the event rules and competition specifications at its own discretion. Participants acknowledge that the Producers are not responsible for costs incurred in the construction of Robots nor are the Producers responsible for costs associated with any damage incurred as a result of their participation in this event. 3. Robot Specifications 3.1 Size and Weight Restrictions In order to be eligible, Robots must be able to fit within the physical confines of the challenges. As such, no Robot can be wider than four feet, taller than four feet, or longer than four feet. Appendages that extend mechanically up to a foot beyond the maximum in any direction may be incorporated into the robot's design. Robots shall weigh no more than 210 lbs. However, builders are urged to carefully examine the specific dimensions of the arena to make sure their Robots will be able to maneuver. 3.2 Power Sources and Drive Systems All Robots entered into the TLC Robot Challenge must be battery operated. No gasoline-powered engines of any kind will be accepted. All batteries must be shielded to minimize the chance of spills or leaks. Shielding for car batteries, sealed lead-acid batteries, and similar batteries must be pre-approved. "Gel cell" shielding does not require pre-approval. The primary concern of Show's Producers is to ensure that Robots are safe. To that end, Show's Producers reserve the right to disallow any power source they, and/or their experts deem to be unsafe. Should this occur, Show's Producers will provide operators with fair notice of such a decision. 3.3 Weapons All weapons located on a Robot must be cleared in advance with Show's Producers. This includes, but is not limited to, any and all hydraulic systems, projectiles of any kind, flamethrowers, buzz saws, hammers and entanglement devices. While no particular weapon is expressly forbidden, Show's Producers, in the interest of safety, reserve the right to limit the use and design of weapons. Show's producers will work with builders and operators to ensure that certain safety levels are maintained, while allowing builders maximum creativity. 3.3.1 Pneumatic systems
3.4 Other Restrictions All pressurized tanks must be shielded against damage by a minimum of 3/8" of aluminum or equivalent on all sides. Contestants must operate their robot via radio-control from the designated area, i.e. "riding robots" will not be allowed. Robots may not carry any device capable of operating autonomously or by radio control when physically separated from the robot, or attached by a tether. Robots must not destroy any elements of the competition arena, i.e. "blasting" holes through the walls of the maze. Any substances placed on the arena floor must be pre-approved and easy to clean. Any deliberate destruction of sets will result in immediate disqualification. Decision of Show's Producers and Experts on these matters is final, no exceptions. 4. Pit Area 4.1 Personnel Operators must approve all pit crew personal with Show Producers. All pit crew personal must be willing to appear on camera and must sign on camera release forms. At a future date, Show Producers reserve the right to make a determination limiting the number of pit crew members per team. 4.2 Allowable Materials Operators may bring as many spare parts as they wish. However, it is strictly forbidden to bring a replacement Robot to swap out during the competition. Pre-assembled, replacement parts must first be cleared with Show's Producers. Show's Producers, and their experts, reserve the right to disallow any materials they deem unsafe from the pit area. 4.3 Testing Area Show's Producers will provide teams with a testing area, which may be used, at the operator's discretion, between rounds. 4.4 Impound Area Robots will be sent to an impound area under the following scenarios.
4.5 Master Power Switch All machines are required to have a remote-controlled master power switch, which can be used to power down all drive systems, weapons and parts on the Robot. Robot must be deemed "safe" by Show's Producers and Experts in power down mode. 5. Contestant Selection Process The TLC Robot Challenge is both a robotics competition and a television show. Thus, the 24 contestants selected to participate will based several different criteria. 5.1 Ability to Construct a Viable Robot Contestants must be able to demonstrate an ability to construct and operate a Robot capable of competing in the various challenges. Factors to be considered will include, but are not limited to, training in mechanical engineering, past experience in robot combat competitions, previously constructed robots and financial means. 5.2 Willingness to Appear on Camera Contestants must be comfortable appearing on camera. This is far more difficult than it might seem. Using their expertise in such matters, Show Producers will pre-interview all potential contestants to determine those most suitable for the program. 5.3 Casting Considerations In an effort to make the most interesting and entertaining television program possible, Show Producers will attempt to find contestants with personal stories that coincide with the themes of the show. Thus, Show Producers might give extra consideration to contestants with dynamic, unusual or otherwise entertaining story lines. 5.4 Scheduling Conflicts Contestants must be able to attend championships in Los Angeles, California on the pre-determined date of their particular event. Contestants must also be traveled to Los Angeles at a reasonable cost. Show Producers will make best efforts not to allow scheduling and financial considerations stand in the way of selecting contestants, but reserve the right to make such a determination if they deem it necessary. 5.5 Decisions of the Show Producers Decisions of the Show Producers concerning casting and selection of contestants are final. Show Producers will make every available effort to give potential contestants not selected for this competition first consideration for future competitions. 6 Specific Examples of Approved/Disallowed Weapons 6.1 Approved
The rate of rules changes is slowing, but some of the rules are proving to be unclear:
1/31/2001 - Robot Shipping Info needed - please respond.
Hi Everyone, I've contacted some of you for this information, and if so, I apologize for being redundant. We are now in the process of locking down plans for shipping your robots to Los Angeles. Here is some information for you: We would prefer, if it's possible and not a big pain, that the robot travel on the plane with you. Some people have said that they can dismantle their robot to a point that this is possible. If so, great. I would imagine that you would want to keep control over it as much as possible anyway. We would like that too. Our production manager right now is looking into the feasibility of shipping your robot on your same flight, but as cargo. I don't know a whole lot about this, but he tells me that he ships large pieces of film equipment like that constantly. So that may also become an option. My next preferred method of shipment would be UPS. Their limit for packages is 150 lbs, with certain dimension restrictions as well (L+(2W)+(2H) =130"). Again, I have been told by some of you that it is possible to dismantle the robot to a point that it can be shipped in several boxes, each less than 150 lbs. (And hopefully within the dimensional restrictions.) The other method of shipment would be to send your robot by way of freight carrier. This generally requires the bot to be palletized, which may or may not be easy for you to do. This is also the option that requires the most shipping time. In any case, if putting your bot on the same plane as you is not an option, they would need to be shipped out between Feb 21-23, depending on where you are, and the method it needs to be shipped. IMPORTANT - Please keep in mind that certain items can NOT be shipped via air: compressed gas of any sort, certain batteries (we're getting specifics as we speak). Please indicate any concerns below. OK! Now that I've got all that info out there, this is what we need from you: (please respond as soon as possible.)
Finally, if you have any experience shipping your robots, or have special needs that I have not mentioned, please let me know. And of course, if you're planning on drivingin, please let me know this as well. Thanks everyone! I hope you're all excited, because we're getting pretty excited around here! Mike
1/31/2001 - Hotel info for March 1-4
Hello Everyone! We have made a deal with the Holiday Inn, Van Nuys. If you have friends or relatives that will be coming in for the show, please have them contact: Maria Naranjo 818-989-#### and let her know you are calling regarding Nash Entertainment and "Robotica". The address of the hotel is 8244 Orion Ave.
--
The Van Nuys Holiday Inn is very close to the television production stages at ShowBiz Studios. I'm guessing that the plan as of the date of this email was to shoot the competition at their 9000 square foot 'Stage 2'.
1/31/2001 - MASTER POWER SWITCH
Hi all, I'm sorry about the confusion surrounding the "remote-controlled master power switch". I have a question in to our safety expert, and expect an answer today regarding this. Obviously, the reason for the safety switch is so that your robot can be approached safely. I realize there are a few more ways to reasonably do this other than needing a "master switch" to be physically thrown by r/c. I've indicated this to the safety expert, and am hoping that he approves more than one option. I'll let you know as soon as I receive a response. --
1/31/2001 - TLC wants robot names!
Hi Everyone, I just got a message from TLC asking us to send in robot names, so their creative people can get to work on advertising and such. They sound really excited about it, so please respond to this email as soon as you can with your robot names. Also, if you can attach any pictures, or for those of you with websites, if you could send along the link, that would be great. Thanks! --
1/31/2001 - Modifications to challenges
Hello everyone, Some changes have been made to the four courses. Maze: Pyro (cold sparks) have been added to the mid-point of the see-saw. These are just for show, they will not cause any damage to your robot, or leave any residue. The "flywheel paddles" have been modified so the top paddle will have "spikes" mounted on the side that would hit you on its way down. Again, this is mostly for show, it should not create any more of a hazard than the paddle would be on its own. Also, the amount of paddles may be decreased from three to two. Here's a biggie - There will be a guillotine door mounted in the middle of the second curve (the one with the bumps) This will not be "weighted" to any significant degree, and it will be on an interval timer. This is not something that's meant to damage a bot, just something to add more strategy and drama to the event. Speed Demons: No real changes to the course, but rules are being ironed out to insure that we will have a speed event as opposed to an all-out brawl. Some possible rules are:
Remember: the name of the game is speed! (and some strategy) The Gauntlet:
Most likely, for the preceding three events, scoring will be such that you will receive points for every challenge met (or lap made), and the winner of the event will receive bonus points. Fight to the Finish:
Thank you all for your understanding with this (seemingly constant) fine-tuning. This event is really going to be great! --
2/1/2001 - Regarding master switches
Hi Everyone, Hopefully this will clear the issue up. I've included our safety person's response at the bottom. I'll admit, I'm not entirely sure of the last part, I hope you all have a better idea of what it means. What I believe this all means is: Vantec speed controllers, when installed properly and used properly, will suffice as a remote master power switch. If you are NOT using Vantec speed controllers, it must still have built-in fail safe operation similar to the Vantec controller. Otherwise, you must come up with some other way of completely powering down your robot's weapons and motion systems so that it will be safe to approach. Let me know if something is still not clear on this issue. And remember - all robots will be safety inspected prior to competition, so if you're not sure about something, please ask. Thanks,
For those using the Vantec controllers, the failsafe jumpers will do the job. These contestants will not have to do anything beyond the correct installation of the controllers and making sure that their PCM radio systems don't override the failsafe behavior.
For those not using Vantec, they must be able to disable the PWM boards through some associated circuitry. This circuitry must satisfy time constraints equivalent to the Vantec failsafe jumpers (SCPulse less than 0.87ms and greater than 2.2ms, or pulses not repeating between 9.5ms and 200ms start the failsafe operation). ------------ This message about failsafes had me dash off an email to Dan Danknick at Team Delta who provided the RCE 110 interface for Run Amok's 4QD motor controller:
2/1/2001 - RCE 110 Interface fail-safe question for Dan Danknick
Hi Dan! The TLC "Robotica" guys have come up with (another) new regulation. I want to check to see if you believe the RCE 110 interface meets this requirement. If so, I'm home free. If not, I'll have to think something up. I know that the interface board disables the NCC if there is a transmitter fault. Here is what the Robotica guys want:
Do you think the failsafe on the interface board satisfies this? Please say yes! Mark Joerger
45 minutes later...
2/1/2001 - Re: RCE 110 Interface fail-safe question for Dan Danknick
You're totally set. Upon loss of Rx signal (our out of the timing bounds they list) the RCE110 drives the 4QD to neutral AND generates a "pot fault" signal, shutting down the power board through two different circuit paths. In this respect it's actually more reliable than the Vantec. Dan I forwarded Dan's reply to Mike Walsh and he cleared it with the Robotica tech officer. In actual practice, we had a bit of trouble with the RCS110 interface. It took maybe half a second to kick in the failsafe and the drive motor would 'twitch' enough in that period to move the robot a foot or so when the transmitter was turned off. This caused some staging problems that came close to getting us disqualified. 2/2/2001 - IMPORTANT INFORMATION
Hello Everyone! Things are rolling along here. On Tuesday, I will send along a set of rules with very important updates regarding eligibility, scoring, and competition structure. PLEASE READ THE FOLLOWING - If you are planning any sort of flamethrower, please note that the Los Angeles Fire Marshall WILL be inspecting your system and has the authority to shut down production if he feels something isn't safe. This is something that we, as a production company, have absolutely no say in whatsoever. If you are planning on using a flamethrower, make sure it is SAFE, and WELL-PROTECTED. We are in the process now of trying to get some specifics as to what they will be looking for, and if we get that info, we will pass it along. But - please be aware that if your flamethrower is not approved by the Fire Marshall, and can not be modified or removed to comply, you will not be allowed to compete. Also - we know that some of you are having trouble getting a hold of Vantech speed controllers. I have been informed that battlerobotics.com has speed controllers ready to ship. Something to look into if you need it. One last note - I will not be in on Monday (*cough*sniffle*), so if you need any immediate information on anything, don't hesitate to contact Aaron (323-468-#### robots@rbiproductionsinc.com) Have a great weekend! Mike
Things start to get a little weird:
On 2/4/2001 a series of emails to a subset of Robotica builders began from "Robotica Challenger" who claimed to be a Robotica competitor. The emails attempted to rally other builders to extort the Robotica production company (Nash Entertainment/RBI Productions) for a bigger slice of the assumed financial pie. I include the first email here just to give a sense of how crazy things were getting.
2/4/2001 - TLC Robot Challenge
Dear Fellow Robotica, TLC's Robot Challenge competitor, I am contacting you regarding your involvement into the TLC Robot Challenge. As a competitor, I have some issues with this event andwanted to explore with you some options that would put the competitors at an even level at the bargaining table when it comes to deciding the terms in which our rights are given away. I am very excited to be competing in this event as I am sure you are. I am looking forward to the event and have invested lots of time and money to make my robot happen. But when I realize that Nash Entertainment/RBI Productions has sold 8 1-hour shows to TLC and stands to make an estimated $75,000 to $120,000 per show on the first showing alone, I wonder why I am building my robot with a 96% chance on losing money while Nash will make hundreds of thousands of dollars on my effort. I keep wondering if the $10,000 carrot they are waving in our face will make me forget about how much they will make on re-runs and also when they sell the show to foreign television markets. If Nash is making $100,000 from TLC per show, they will have made $800,000. $25,000 of which will be given away as prize money. Some of us will be traveling in from out of town and they will provide travel and board. I estimate that to be $12,000. Production companies can get great airline rates and hotel rates. That leaves an estimated $763,000. This is to pay for the set building, space rental, camera crews, lighting crews, tv talent, post production etc. Keep in mind they will shoot the 8 shows over 4 days for super cost savings. If each of the 24 robots cost an estimated $2,000, the show producers could easily cover the cost of the robots and still make lots of money. The 24 selected contestants are providing the stars of the show, the awesome robots. We are told its a competition, but make no mistake, it is a television show. The rules are changed just like a script revision. The show producers can override any of the rules, decisions or specifications of the event, just like a director who sees something he doesn't like.The only difference is we are funding the show by building robots on our own dime. It makes them more money. Lets look at this from a TV point of view. A popular show like Friends has great ratings. Each of the six main actors get paid $750,000 per half-hour show. Now look at a show like Survivor. They have 14 one-hour shows, at the end they give away $1,000,000. With better ratings, survivor makes the show producers much more money. Although Survivor is shot in a remote location, they do spend more money on crew, but nowhere near $4.5 million. The survivor phenomenon is sweeping Hollywood. Reality based shows are popping up everywhere. There are many reasons why, but the thing that Hollywood producers are loving it, most of the people do it for free and the winning prize is way less than they would have to pay to real actors for a standard tv show. In our case, Nash is stepping over the line. Not only are we doing the show for free, we have to fund the show's robots, donate our time for the benefit of the production, and we are not allowed to obtain sponsorship to pay for the robots. Every other competition out there allows sponsorship. Look at auto racing, dirt-bike racing, extreme sports, anything. You will see sponsorship helping the competitors compete. One fellow selected competitor was already told he couldn't compete because he kept telling production that we need to have sponsorship logos on our robots. With less than a month to go, Nash is sitting at a risky spot. They have invested lots of money to building the set, lots of time and they have to deliver 8 shows to TLC. If they pull this off, they do deserve to make lots of money. But what about us? What about our investments? Our time? We will be contributing to the success of the show also. Why should we lose money while they gain? They need this series to succeed so that they may go on to make more series. After this series, they will get enough interest from people nationwide to build robots and continue to do it for free. After this show, we will not be asked to come back, they need new blood just like Survivor. What will we do with our expensive machines? How will we recoup our costs? I apologize if this seems like a long-winded spam letter. These are questions I've been pondering. I have also asked people who work in television what they think. The response was the same, you are a fool if you spend well over $1500 for a 96% chance of losing money while someone else is going to be made rich. I have a contact lawyer who represents a Stuntmen Association. I was told to talk with him about forming some sort of Robot Competition Builder's Association so we can negotiate a contract as one body. My fear is that they give us a contract to sign that forces us to give away all rights to them forever so that they can continue to make money off the images of us and our robots in many ways for a long time. Why wouldn't they? If I voice my concerns as an individual I fear they will expel me from the competition, like they already did to one guy. Just like in a union, united we stand, divided we fall. If you are interested in opening up a conversation with me and others who think like me, then please respond to this email. I do not know everyone who is competing. The show producers would not release a list of competitors, to protect thoughts like this from getting popular. If you know of someone else competing, please forward this email to them. I do not want to jeopardize our efforts so far. If my opinions are not popular, then I will not pursue them. Right now I see it as having a 50% chance with walking away with nothing while Nash cashes out. Personally, I think if someone else is going to make money on my creativity and hard work, then I should also. A fellow competitor. robotica_challenger@hotmail.com
Robotica Challenger's email dropped hints that they were in the Los Angeles
area, but we were unable to conclusively prove who they were. Regardless, their plan gained no traction. "Reply All" emails back to Robotica Challenger invariably asked that they stop rocking the boat and said that the builders were competing for reasons other than financial gain. The emails died out after a couple days.
The good that came of this was that Robotica Challenger's research on email addresses had put about half the field in contact with each other so that we could compare construction notes. Nash Entertainment had chosen to hide the email addresses of the competitors in their outgoing emails -- perhaps to prevent just this sort of cross talk? 2/5/2001 - [no subject - from Mike Walsh]
Heard a rumor that there are speed controllers available for two day shipping at: www.innovationfirst.com 2/6/2001 - Clarifications
Hi Everyone, We've been getting some questions about sponsorships, uniforms and other things. I'd like to just clarify a few things: Sponsors/logos - TLC will not allow sponsor's logos, names, web addresses, etc. on the robot. We realized that this may hinder some people's funding, so we decided to allow you to hang a banner of your sponsor(s) in the arena. You may also hang one in the pit area. There is no guarantee that your banner will be seen on tv. That is something that is completely up to TLC. However, if it helps, the arena will be filled with people that are interested, if not fully engaged, in robotics/robot combat, so if your sponsors can provide you with giveaways, such as bumper stickers or something, you can pass those out. Clothing - Although we have not as yet put a limit on the number of crew allowed in the pit, we are only allowing three operators in the operator area (where you are during the competitions). Those three people will be given jumpsuits (a la "Junkyard Wars") to wear. I don't think an official stance has been taken in regards to headwear, but I think that it will be limited as far as logos and such. Travel - Travel arrangements are still being worked out. If you are flying in, I apologize if this is causing any inconvenience. I'm personally trying to get this stuff pushed through, but sometimes it's slow going. You will receive information as soon as it's available. For those of you driving in, I'm still trying to get details as to what costs will be reimbursed. Mike
2/7/2001 - RULES UPDATE
Hi Everyone! Attached to this email and pasted below is the latest and most comprehensive rules revision. Please read this carefully, as it contains important information about eligibility, rules, and event specifics. If some part of it doesn't come through, please let me know. Mike
There was no attachment to this email, and the 'pasted' version terminated after about five paragraphs. I wrote back to Mike Walsh and within an hour he had a full copy to me. Email was still kinda experimental in 2001.
Rules of Competition - Updated 2/2/01 - Changes in red
1. Introduction TLC's Robot Challenge is a four-event competition featuring 24 Robots plus the design teams that build and operate them. To follow are the rules, regulations, and restrictions necessary to ensure a safe and entertaining competition. Robot builders are urged to be as creative as possible, within the framework of this document. The show's producers will consider design features not approved in the framework of this document on a case by case basis. Alternative features requested by participants may be allowed if they are deemed safe and in keeping with the spirit of the competition. Any changes in the approved specifications must be approved in writing and will be made available to all participants in the competition. 2. Competition Format 2.1 Advancement All 24 competitors will compete in one of twelve preliminary matches. Each preliminary match will consist of three events. Preliminary match winners will move on to a semi-final match. Each semi-final match will consist of one event. The six competitors who win a final match will advance to the Championship Finals. 2.2 Event Types There are three events to each preliminary match. 1. The Maze - Robots must navigate to the center of a maze. Along the way, they will face a number of obstacles intended to impede their progress. These will include obstacles such as a teeter-totter ramp, a weighted box, spiked paddles, uneven surfaces, a guillotine and a waterfall (obstacles subject to change with proper warning given to competitors). 2. Speed Demons - Robots race around a figure eight shaped track in an effort to be the first to complete 8 laps or as many laps as possible in a two minute period. Robots will travel in opposite directions and as competitors cross paths, they are allowed to knock each other off the track. 3. The Gauntlet. Robots will run on identical, parallel courses. They will pass underneath 5 archways and be required to destroy increasingly difficult obstructions. The Robot that passes the final obstacle first wins. Obstacles include a pane of glass, a wall made of pint-sized metal cans, small bricks, stacked stones and a large weighted box. After three events, one Robot will advance to the semi-final round, which consists of one event. 4. Fight to the Finish - Robots will meet in an elevated arena. Surrounding the arena will be a moat filled with At the start of this round, the arena will be surrounded on all sides by walls or guardrails. As the contest progresses, the walls will be lowered, exposing both Robots to the danger of falling off the edge of the platform. There will be six semi-final round winners (one winner for each episode). These six will advance to the Finals. All Robots in the Finals will compete in three Preliminary challenges. The two Robots with the highest scores at the end of the preliminary rounds will advance to the "Fight to the Finish" to determine the ultimate champion. 2.3 Scoring of Matches & Declaration of Winner 1. Speed Demons - The Robots who is first to complete 8 laps or who has completed the most laps at the end of two minutes wins the event. Each lap successfully completed earns 10 points. The winner is awarded 20 bonus points. If both Robots become immobilized within the first minute of the race, the producers have the option of stopping the race, resetting and restarting the contest. This challenge is not intended as a battle round. Robots must maintain a minimum speed of 25 seconds per lap (2.5 miles per hour) or they risk being penalized 10 points. Robots cannot intentionally strike each other at the starting line. If one robot is immobilized, the opponent is not permitted to strike it in any way or a 10 point deduction will be assessed. If a Robot intentionally drives off the playing field it will receive a 10 point deduction. 2. The Maze - The winner is determined by whichever Robot reaches the center of the maze first. 15 Points will be awarded for each obstacle successfully navigated and a 25 point bonus will be awarded to the Robot that reaches the center of the maze first. If both Robots become immobilized, the game will be temporarily stopped and Robots will be allowed a 5 minute repair period. When the game continues, Robots will be placed at the point immediately adjacent to the last obstacle each Robot successfully navigated, and on a signal from the referee, the contest will continue. Should both Robots be unable to complete the course within 5 minutes of actual playing time, the robot that has completed the greatest portion of the event wins. 3. The Gauntlet - Each robot will face 5 obstacles that have been placed along a straight course. The robot must break through each successive obstacle in order to win points. Each obstacle is worth 15 points. If a robot is unable to break through one obstacle, it is not permitted to go around it and strike the next obstacle. The Robot that breaks through the final obstacle wins and is awarded 25 bonus points. There is a 3 minute time limit. If neither robot completes the course in three minutes, the robot that is further ahead is declared the winner. If both robots become immobilized, the producers have the option of halting action, resetting the obstacles and continuing the race from the point of the last obstacles that each robot successfully negotiated. The Robot that has accumulated the most points at the end of all three events moves on to the semi-final match. 4. The Fight to the Finish - There is no scoring for this match. The last machine left in the arena wins the event and moves on to the Championship Finals. If both robots are pushed off the platform, the robot that was on the platform last will be declared the winner. Total scores from the qualifying rounds will be used to seed the six finalists in the Championship Finals. 2.4 Event Frequency and Eligibility to Compete All Robot participants must be in good working order to take part in the competition. In order to make this determination robots will be required to successfully complete a qualifying round prior to the program taping. The qualifying round will test robots basic abilities and readiness to compete. The qualifying round will consist of two tests. First, each robot will be given a chance to run the Speed Demon track. Robots will be given 2 minutes. One point will be awarded for each lap successfully completed. Second, a series of ten objects will placed at random on a flat, open surface. Robots have 1 minute to knock down as many objects as possible. One point will be awarded for each object. The robots that successfully complete the qualifying round advance to the preliminary round. In the event that more than eight robots per day of taping successfully complete the courses, the eight robots with the highest scores move on to the preliminary round. If a robot successfully completes the course but is not in the top eight qualifiers on that day, that robot will be placed into competition in the next available preliminary competition slot. Robots will be considered for these available slots in the order in which they qualify. If for any reason a slot in the preliminary competition does not become available, that robot will be guaranteed a spot in the next round of competitions. It is our goal to give every operational robot the chance to compete. Each preliminary round is made up of three events. The winner of the preliminary round will compete in a semifinal match the same day as his/her qualifying round. 1. Preliminary Round - After each event, operators and their teams will have thirty minutes to make whatever repairs are necessary to their Robot. If a Robot is not mobile (able to start its motor and move in at least two directions), then the operator may take another 30 minute repair period, but will forfeit ten points. Operators can continue to take additional 30-minute repair periods at a forfeiture of 10 points until their Robot is operational. If they opt not to take the extra time, their machine is placed in the Robot impound until the competition resumes. Should both machines be immobile after the initial 30-minute repair period and both require additional time, no point penalty will be assessed. Participants may also use this repair period to make modifications to their Robot in preparation for the next event. Modifications must be approved by the Producers in advance. 2. Semi-Final Match - Participants advancing to the semi-final round will have 90 minutes to make repairs and modifications to their Robot. Show's producers and experts will have the right, at their own discretion, to afford more repair time to ensure an even semi-final match. The show's producers and experts determine all decisions regarding eligibility, and their decisions are final. 2.5 Competition Arena Specifics ***Data included here is a rough approximation of sizes, weights and distances. Specs will be updated each week.*** The general arena will be approximately 80 feet wide and 80 feet long. However, each event will be configured differently. 1. Maze - Channels within the maze will be six feet wide. Openings in the maze walls will also be six feet wide. Other Hazard specifics: The see-saw ramp will be 4'Wx12'L and 18"H at its pivot. The push box will weigh approx. 20lbs. The "flywheels" will have a spiked contact surface of 4'x4' centered in the 6' aisle. Speed bumps are 1.5"H, 12"W, and spaced 2' apart. A guillotine-like device with a dull point will be placed in the center of the speed bumps. The waterfall is a continuous "sheet" of water, flow rate TBD. The surface is OSB board, rough side up. 2. Speed Demons - The track will be approx. ten feet wide. At its widest point, the figure eight will be thirty feet wide. The course will be fifty feet long, with a cross over in the exact center of the arena. Guardrails will bracket the lanes on the curved portions of the track. The surface is concrete. 3. The Gauntlet - Two identical, parallel courses will be approx. 50' long, and contain five increasingly difficult obstacles. The surface is concrete. 4. Fight to the Finish- Arena will have a diameter of 16 feet. The arena will be elevated 8 feet off the ground. The surface is flat steel covered with traction paint. Guardrails will stand approximately 1 to 2 feet tall on all four sides of the arena. The center of the arena will be a 4' diameter steel grate from which will spew intermittent 2.6 Decisions of Show's Producers, Experts, and Match Referees The decision of show producers, experts and match referees regarding scoring, eligibility and declaration of winners are final. Producers reserve the right to make changes in the event rules and competition specifications at any time at its own discretion. Participants acknowledge that the Producers are not responsible for costs incurred in the construction of Robots nor are the Producers responsible for costs associated with any damage incurred as a result of their participation in this event. 3. Robot Specifications 3.1 Size and Weight Restrictions In order to be eligible, Robots must be able to fit within the physical confines of the challenges. As such, no Robot can be wider than four feet, taller than four feet, or longer than four feet. Appendages that extend mechanically up to a foot beyond the maximum in any direction may be incorporated into the robot's design. Robots shall weigh no more than 210 lbs. However, builders are urged to carefully examine the specific dimensions of the arena to make sure their Robots will be able to maneuver. 3.2 Power Sources and Drive Systems All Robots entered into the TLC Robot Challenge must be battery operated. No gasoline-powered engines of any kind will be accepted. All batteries must be shielded to minimize the chance of spills or leaks. Shielding for car batteries, sealed lead-acid batteries, and similar batteries must be pre-approved. "Gel cell" shielding does not require pre-approval. The primary concern of Show's Producers is to ensure that Robots are safe. To that end, Show's Producers reserve the right to disallow any power source they, and/or their experts deem to be unsafe. Should this occur, Show's Producers will provide operators with fair notice of such a decision. 3.3 Weapons All weapons located on a Robot must be cleared in advance with Show's Producers. This includes, but is not limited to, any and all hydraulic systems, projectiles of any kind, flamethrowers, buzz saws, hammers and entanglement devices. While no particular weapon is expressly forbidden, Show's Producers, in the interest of safety, reserve the right to limit the use and design of weapons. Show's producers will work with builders and operators to ensure that certain safety levels are maintained, while allowing builders maximum creativity. 3.3.1 Pneumatic systems
Please see item (6) for current list of specific examples of approved and disallowed weaponry. 3.4 Other Restrictions All pressurized tanks must be shielded against damage by a minimum of 3/8" of aluminum or equivalent on all sides. Contestants must operate their robot via radio-control from the designated area, i.e. "riding robots" will not be allowed. Robots may not carry any device capable of operating autonomously or by radio control when physically separated from the robot, or attached by a tether. Robots must not destroy any elements of the competition arena, i.e. "blasting" holes through the walls of the maze. Any substances placed on the arena floor must be pre-approved and easy to clean. Any deliberate destruction of sets will result in immediate disqualification. Decision of Show's Producers and Experts on these matters is final, no exceptions. 4. Pit Area 4.1 Personnel Operators must approve all pit crew personal with Show Producers. All pit crew personal must be willing to appear on camera and must sign on camera release forms. At a future date, Show Producers reserve the right to make a determination limiting the number of pit crew members per team. 4.2 Allowable Materials Operators may bring as many spare parts as they wish. However, it is strictly forbidden to bring a replacement Robot to swap out during the competition. Pre-assembled, replacement parts must first be cleared with Show's Producers. Show's Producers, and their experts, reserve the right to disallow any materials they deem unsafe from the pit area. 4.3 Testing Area Show's Producers will provide teams with a testing area, which may be used, at the operator's discretion, between rounds. 4.4 Impound Area Robots will be sent to an impound area under the following scenarios.
4.5 Master Power Switch All machines are required to have a master power switch, which can be used to power down all drive systems, weapons and parts on the Robot. Robot must be deemed "safe" by Show's Producers and Experts in power down mode. 5. Contestant Selection Process The TLC Robot Challenge is both a robotics competition and a television show. Thus, the 24 contestants selected to participate will be based upon several different criteria. All participants will be required to complete a personal profile form that will seek information on the background and history of each participant. 5.1 Ability to Construct a Viable Robot Contestants must be able to demonstrate an ability to construct and operate a Robot capable of competing in the various challenges. Factors to be considered will include, but are not limited to, training in mechanical engineering, past experience in robot combat competitions, previously constructed robots and financial means. 5.2 Willingness to Appear on Camera Contestants must be comfortable appearing on camera. This is far more difficult than it might seem. Using their expertise in such matters, Show Producers will pre-interview all potential contestants to determine those most suitable for the program. 5.3 Casting Considerations In an effort to make the most interesting and entertaining television program possible, Show Producers will attempt to find contestants with personal stories that coincide with the themes of the show. Thus, Show Producers might give extra consideration to contestants with dynamic, unusual or otherwise entertaining story lines. 5.4 Scheduling Conflicts Contestants must be able to attend championships in Los Angeles, California on the pre-determined date of their particular event. Contestants must also be traveled to Los Angeles at a reasonable cost. Show Producers will make best efforts not to allow scheduling and financial considerations stand in the way of selecting contestants, but reserve the right to make such a determination if they deem it necessary. 5.5 Decisions of the Show Producers Decisions of the Show Producers concerning casting and selection of contestants are final. Show Producers will make every available effort to give potential contestants not selected for this competition first consideration for future competitions. 6. Specific Examples of Approved/Disallowed Weapons 6.1 Approved
6.2 Disallowed
* All fuel tanks for flame throwers must be shielded on all sides by a minimum of 3/8" aluminum or equivalent.
This is the most extensive set of changes to date, but most changes are detailing individual stage scoring and the qualifying round process. Additional specifics are added to 'The Maze' and the 'Fight to the Finish'.
Nothing here that should impact robot design, but I did spot a new sentence that appeared to create a battery charging problem in the pit area. More on that in a comment farther down the page...
Part 2: Things Get Even Weirder.
First, an anonymous Robotica competitor who thought we should all band together and put the squeeze on the Robotica producers and now, just a few days later, a BattleBots veteran decides that the Robotica rule set is looking too "television" and not enough "competition" for his liking. I have redacted the competitor's name because his comments could be personally embarrassing given how VERY "television" BattleBots has gone in the time that has passed since Robotica. 2/8/2001 - RE: RULES UPDATE
Hi Mike,
Because your organization sent out the first messages with all competitors email addresses listed, there has been a lot of communications between the competitors. There have been a lot of concerns and complaints voiced. I have been sitting by watching the developments and I feel it is time to put in my 2 cents worth. I originally got involved with this contest because of the philosophy of The Learning Channel. I have participated in four BattleBots events (both in front of and behind the cameras). The TLC event was portrayed as having a different focus. It was supposed to be more about the engineering, science and technology, not just about weird people making robots. The feel and flavor of the competition seems to be drifting in the direction of hype. The original verbal discussions talked about recording the life cycle of the robots. That was to include the concept, rough design, design evolution, construction and testing. Now we are told that nobody wants to even talk to us until our robots are completed. I truly wonder if anybody there has actually seen Junkyard Wars? What would that program be like if they gave the problem and then jumped to the final finished product? In support of the drift toward hype, I see crap like this in the rules:
1) Show's producers and experts will have the right, at their own discretion, to afford more repair time to ensure an even semi-final match.
2) The show's producers and experts determine all decisions regarding eligibility, and their decisions are final. 3) Producers reserve the right to make changes in the event rules and competition specifications at any time at its own discretion. 4) In an effort to make the most interesting and entertaining television program possible, Show Producers will attempt to find contestants with personal stories that coincide with the themes of the show. Thus, Show Producers might give extra consideration to contestants with dynamic, unusual or otherwise entertaining story lines. Taking these four rules together, it may be reasonably inferred that the mythical "contestants with dynamic, unusual or otherwise entertaining story lines" may win the competition at the "discretion" of the Show Producers. Your current rule set would certainly allow you to do this. Finally, two points for you to ponder. First, from my experience in these competitions, I can guarantee you that several of the robots are going to show up and not be within the specifications you have outlined (most of the infractions are probably going to be related to the weight). What are you going to do when a "dynamic" contestant that has a really cool looking robot is outside the rules? If you change the rules to let them compete, you are going to piss off a lot of builders that worked very hard to build a robot within the rules. Second, I probably don't need to remind you that we live in the land of litigation. When you sent out your initial email, you stated "Congratulations on being selected to participate in the TLC Robot Challenge." Now it seems that you are saying that there are additional requirements (the new entry exam). What happens when somebody who has spent thousands of dollars and hundreds of hours making a working robot does not get in? I realize that your group is new to this. Keep in mind that any future events will be heavily affected by the first one. You are relying on the goodwill of builders to provide your entire cast of characters. A little more clear talking might go a long way. [-- Name Removed by Editor --] 2/08/2001 - Please respond!
Hello Everyone! As you all know by now, robot operators will be given jumpsuits to wear on the show. For this reason, we need sizes for the three people that will be the operators. We don't need specific number sizes, just S-XL. For each team, please provide NO MORE THAN 3 sizes! If you are your own team, then just give us your size. Also - for those of you who are flying in, we need two things: What airport you will be flying out of, and the name of your teammate (if any) that will be flying with you. (This should not be new info: the show will fly you and one teammate to the competition). Lastly, I've been asked to remind everyone to bring your own safety goggles to the event, if you own some. Thanks, Mike
2/9/2001 - IMPORTANT - HOTEL INFO
Hi Everyone, The show's taping has been moved to ABC Studios in Hollywood. This will most likely mean a change in hotel. We apologize for any inconvenience, but the new venue will make the show much better! As soon as we close a deal with a hotel, I will pass along the info. Again, sorry about any inconvenience for those of you who have already made hotel reservations, and just in case, don't cancel them until I send new hotel info! Mike
2/9/2001 - INFO!
Hi Everyone, Just a couple of quick notes... Andrew, Marsha, Colin and Aaron are all off scouring the country, so if you have any questions for them, contact me! 323-468-####. They will be in the middle of next week. ....THIS JUST IN.... regarding shielding of tanks and batteries: We've already established 3/8" of aluminum as the minimum... also acceptable are 3/32" steel or 1/4" Lexan. For those of you planning on flamethrowers, I'm sorry for the delay in getting any more information re: the Fire Marshall. Hopefully we'll have some more info early next week. For those of you who have already responded with your jumpsuit sizes, thank you. Everyone else, please get that information to me! REGARDING SHOW TICKETS: We realize that it's hard (or impossible!) to reserve tickets until you know when you're competing. If you have friends or family that are coming to see you compete, please give Gina at Audiences Unlimited a call (818-753-#### x239), and let her know you are a competitor, and how many tickets you are going to need. This will help them make sure that they set enough aside for all competitor's family and friends. Gina has assured me that there's plenty of room for everybody, so... don't get nervous! Finally... Some of you have voiced some concern about the show, specifically regarding the "producers discretion" clauses, the "changes" in the rules and the need for alternates. I'd like to reassure you all that this is, first and foremost, A COMPETITION. We will not compromise the integrity of the contest for any reason. Yes, this is also a television show, and we want to make it fun and interesting, but without a fair competition, we don't even have a show. Regarding the various rules updates, you should keep in mind that this is the first go-round for a competition like this one, and some narrowing-down and clarifications are necessary. We feel that we've come up with some great challenges, and we want to make sure that they are fun, safe, and exciting for all involved! We have incorporated many suggestions from you, the builders, to make these events even better. As far as the alternate situation is concerned, this is a safety measure built in to assure everyone involved that we will, in fact, have a competition. As stated in the rules, it is our intention that all functioning robots have the chance to compete. Please remember that the worst thing that could happen to all of us (you all included) involved with the show, is if we don't have enough contestants. We want to make sure we do. I hope that clears some of the confusion up. If not, please don't hesitate to contact me. "Robotica" looks to be a VERY exciting new show, and it is the intention of all of us here that we advance the science and visibility of robot combat. With TLC behind it all the way, I know we will! Have a great weekend! Mike
Section 4.4 of the last rules update had a new sentence that concerned me: "When placed in impound, operators can have no access to their machines." How do we charge and monitor our batteries if robots are placed in the locked and guarded impound area after the 30-minute repair period following each event? I wrote to Mike Walsh for clarification on battery charging...
2/12/2001 - Regarding impound and battery charging
Hi Everyone! I hope everyone had a great weekend. I'm sending out this note to reassure you all that even if your robot is in impound (between matches, or overnight) you WILL be able to charge your batteries. Battery charging is not considered to be a repair or a modification, so when your repair time expires (30 min) between your matches, the batteries can continue to charge until you compete in the next round. Although there is no set time for that, it will most likely amount to at least 1.5-2 hours. Also regarding battery chargers: I haven't heard anything to the contrary, so I'm assuming a standard 120V AC line is what is required for battery chargers? If anyone has special needs for battery charging, please let me know! Mike
At the event the 30-minute repair time limit was simply not enforced. There were clockwork timers on all the pit tables, but they were never used. There was a chain link caged area into which the teams could lock up their robots overnight and on off-days, but the robots remained in the pit area between events. I never saw anyone denied access to their robot for any reason.
2/14/2001 - HOTEL INFO
Good afternoon Everyone... Hope everything is going well. I have two pieces of information for you today. One, coming this Friday or Monday, you will know when you are competing! I know this is good news. Also, for you out-of-towners, this means also that travel details will be worked out. Two, I have the hotel info! Days Inn Extended Stay
Marcella is our contact there. Contestants, your hotel will be handled by the show. However, if you have relatives or friends who will be coming into town, this is who they should contact. If you have any questions, please let me know! By the way, if you'd like to check the place out, follow this link... http://www.the.daysinn.com/glendale04174?sid=AAA8KHACwAAAAL1AAQ Mike
A phone number would probably help, I suppose! 818-956-#### Mike 2/16/2001 - Competition dates set
Hi Mark, You will be competing on Friday, March 2nd. Additional details will be hammered out next week. Let me know if you have any questions. Mike
2/20/2001 - quick question
Greetings everyone! I hope everyone is excited, we're all getting really excited around here! A quick question that probably doesn't apply to most of you: If you are planning to use nets as a weapon, what are the dimensions and the weight of your net? That's it! Remember to let me know if you have any questions (about anything!) - I hope to get travel and flight info out in the next day or so! Mike
2/20/2001 - travel info for robotica (Craig Dumont <tlcrobotica@yahoo.com>)
To all contestants: Attached to this email is your travel itinerary. There are three separate files, in different formats all with the same information. Give me a call if you have trouble getting them opened up. (call Craig @ 323-468-####) or if you have other questions regarding the information you receive. Hotel: You should already have this, but in case you don’t here’s the hotel you’ll be staying at. Days Inn
818-956-#### Shipping: Those of you who will be shipping your robots UPS here is the information you will need. UPS Account#: 15XW28 (Nash Entertainment) Ship to information: ABC Television, Studio 59
2/12/2001 - robotica: Flying with your robots (Craig Dumont <tlcrobotica@yahoo.com>)
Putting robots on the plane with you Please call up the airlines and tell them exactly what you are going to be putting on their plane. Make sure that they can handle everything you package up (sizes, weights, hazardous materials). Delta’s cargo # is 800-352-2746 (press 2 on the first menu) I already sent out your flight information (if you did not receive it, please call me 323-468-#### – craig). Try to get the robot on the same plane you are travelling on. You will need to find out when it has to be delivered to the airport. It may be the day before. Most of you will be flying Delta We do not have an account with any of the airline’s cargo divisions. We will have to reimburse you for the expenses. Keep the receipts. For the return trips we have the option of sending the robots using our forward air account. This will relieve you of having to cough up another tidy sum. Contact me if you are interested in doing so. If there are any problems. Please call me asap. The receiver of the shipment in LA is: RBI Productions
Attn: Craig Dumont (that’s me) 323-468-#### If there are any problems. Please call me asap. 2/23/2001 - (No Subject) (Craig Dumont < tlcrobotica@yahoo.com>)
For those of you folks flying, please send me a quick note to let me know that you got your itineraries. I know i have spoken with a few already. I just want to double check so that everyone makes it. i didn't have email address for the second person in each group so make sure you pass the info on to them. another thing. we will be picking everybody up at the airport in 12 passenger vans. we will put some kind of robotica sign in the window so you can identify them. i will send a contact number, later, which you can turn to in case of any problems. unfortunately we don't have the studio phones set up yet. as soon as i get the number i will forward it. we will also be able to shuttle everyone to and from the hotel. remember, though, that we are not a taxi service and there is only so much traffic flow that we can handle. there will be a schedule, which i will send later for trips back and forth. **remember: we will not be capable of running people to wallmart or disneyland or other even more distant and extravagant locations. please come prepared for all that you can foresee to prepare for. let me know if you will be renting a car. that way i will know we don't need to pick you up. call me or email if you have any questions, craig
2/23/2001 - Hello, hello!
Hi Everyone! Well, the countdown is on. I suspect a lot of you are working pretty hard this weekend getting your robots ready for battle, so I'll keep this short. Craig tells me he's been in contact with most of you regarding travel plans, robot shipping, hotel etc. With this email I basically want to make sure everyone is taken care of! I realize there are still a few unanswered questions regarding times to be at the studio and where to park (for those of you driving), etc. These details will be forthcoming! If anyone feels like there is something that has not been taken care of, please let me know, and I will address it immediately! Especially: travel and robot shipping. On another note, I got a chance to see the almost-finished set on Wednesday, and let me tell you, it is amazing. Rack it up to my inexperience visualizing blueprints, but I was not prepared for what I saw. It is HUGE. I think you all are going to be very impressed, and I'm sure now, more than ever, that this whole competition is going to be a blast! Again, please let me know if you have any pressing concerns, and I look forward to meeting all of you next week! Mike
2/26/2011 - Important FYI (Mike Walsh)
Important info: Places of interest Hotel: Days Inn
Studio: ABC Television Center
Directions to Hotel:
In 2001 people didn't have a SatNav smartphone in their pocket to navigate Los Angeles for them, so Mike Walsh wrote out turn-by-turn driving instructions for everyone. I've replaced those detailed instructions with ############.
From Points way North (San Fran, Oregon, Washington) From Points West and not so way North (Santa Barbara, San Luis Obispo) From Points East (Vegas) From Points South (San Diego, Ecuador) Directions From Hotel to the Studio: (about 15 minutes) Directions From Studio to Hotel: (Coincidentally, this too, is about 15 minutes) 2/26-2001 - Two things.
Hi Everyone, Very quickly - there is a typo on the directions that I (and Craig) sent out. If you are coming from San Diego, or other points South of L.A. (Ecuador?!), you should take I-5 North, NOT I-15, as the directions read. Secondly - two clarifications for the competition.
Mike
The "two clarifications" were added to section 2.3 of the official rule set as published on the TLC Robotica website, but the competitors only saw them in this email.
I don't believe that the "immobilized robot" rule was ever used during the first season of Robotica -- but the "tiebreaker" rule was critical in determining the three robots that went up to the 'Fight to the Finish' platform in the finals. 2/26/2001 - more shipping info (Craig Dumont <tlcrobotica@yahoo.com>)
to anyone shipping robots (if you're not don't bother reading this), unbeknownst to me, the way our account works, UPS will not allow us to ship 3day. don't bother arguing with them about it. they will not back down on this point. Just send 2day. and remember to let me know when the robot goes out and what the airbill number is. thanks craig
2/27/2001 - Interview clothing heads-up
Hello Everyone! For the on-camera interviews, please do NOT wear hats, solid white, patterns or plaids, or any t-shirt logos. If you have a t-shirt with your robot/team logo, feel free to wear that. However, please also be aware that if the producers feel something is inappropriate, they will ask you to change. Please bring an extra shirt just in case! See you all soon! Mike p.s. We (Aaron, Colin, Andrew, Marsha, and myself) will not be in the office after this evening, and therefore will not be able to check voice mail. If you need to contact me, please leave a voice mail at 323-468-####. If it's an emergency, please call 323-671-####. 2/27/2001 - a big batch or really important info for robotica (Craig Dumont <tlcrobotica@yahoo.com>)
Please read all of this. It contains information critical to insuring that everything runs smoothly during your days in LA. Contact Numbers
Airport pick ups Whether you have check baggage or not, please exit the terminal from the baggage claim area of your airline. That way, it will be easier to locate you. Most of you will be picked up in a 15 passenger van. In some cases, our production assistants will be driving their own vehicles. In either case, we will put signs in the window that read "Robotica Shuttle". They will know when you are coming in and on what airlines. Wave them down when you see them. Shuttle schedule to the Studio
Studio Schedule
Reimbursing expenses For items that we need to reimburse you for, please put the receipts in the envelope provided. Make sure you write your name, address, phone number, and social security number (this is necessary to enter you into the accountant’s computer system). Please give the completed envelope to Craig Dumont or Tom Ward. You may have to ask around to find us. Shipping robots back home Whether you are knocked out early or win the whole thing, please, please get your robot packed up as soon as you possibly can. At some point during the week, we will be distributing to you blank airbills for the return voyages of your robots. We need everything ready to go by the end of the day Sunday.
"End of day Sunday" ran a little long. I packed up 'Run Amok' at about 3 AM Monday after the final "fight to the Finish"
Interview times Here is the list of interview times.
Please make sure you are at the studio at the very least 1/2hr before the interview time. There are so many interviews and the scheduling is so tight that we can’t afford to wait around for people. For those of you coming from the hotel, check the shuttle schedule and get on one that will have you at the studio with plenty of time to spare. Remember, LA traffic can get nasty. So don’t wait til the last minute. That's a total of 28 team leaders scheduled for on-camera interviews, and only 24 open slots in the competition. Additionally, two mystery robots appeared at the filming. Here is how it shook out:
That was it -- the last email before the event. You can pick up the action for Team Run Amok at our Robotica Journal.
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